using Cksoft.Unity; using System; using System.Collections.Generic; using System.Text; namespace DllEapEntity.Mes { /// /// 制程信息 /// [Table(name: "TProcess")] public class Process { [Key] public string ID { get; set; } public string FCode { get; set; } public string FName { get; set; } public int FNum { get; set; } /// /// 是否更换料盒 /// public int IsChange { get; set; } public string Remark { get; set; } public string reccode { get; set; } public DateTime? rectime { get; set; } public string modcode { get; set; } public DateTime? modtime { get; set; } } }