using System; using System.Collections.Generic; using System.Text; namespace DllEapEntity.OFILM { /// /// 机台状态接口返回 /// public class MacStatusModel { /// /// 机台编号 /// public string MacCode { get; set; } ///// ///// 状态代码 ///// //public string FCode { get; set; } ///// ///// 状态名称 ///// //public string StatusFName { get; set; } /// /// 开始时间 /// public DateTime STime { get; set; } /// /// 结束时间 /// public DateTime ETime { get; set; } /// /// 持续时长(秒) /// public int FLen { get; set; } /// /// 报警代码(仅状态为报警时有) /// //public string AlarmCode { get; set; } ///// ///// 报警描述(同上) ///// //public string AlarmDescribe { get; set; } ///// ///// 机台当前使用的程序 ///// //public string Remark { get; set; } //public string RecCode { get; set; } /// /// 录入时间 /// public DateTime RecTime { get; set; } //public string ModCode { get; set; } /// /// 修改时间 /// public DateTime ModTime { get; set; } /// /// ID /// public int ID { get; set; } //public int StatusID { get; set; } /// /// 工序 /// public string ProcessCode { get; set; } /// /// 机种 /// public string Recipe { get; set; } } }