using System;
using System.Collections.Generic;
using System.Text;
namespace DllEapEntity.OFILM
{
///
/// 机台状态接口返回
///
public class MacStatusModel
{
///
/// 机台编号
///
public string MacCode { get; set; }
/////
///// 状态代码
/////
//public string FCode { get; set; }
/////
///// 状态名称
/////
//public string StatusFName { get; set; }
///
/// 开始时间
///
public DateTime STime { get; set; }
///
/// 结束时间
///
public DateTime ETime { get; set; }
///
/// 持续时长(秒)
///
public int FLen { get; set; }
///
/// 报警代码(仅状态为报警时有)
///
//public string AlarmCode { get; set; }
/////
///// 报警描述(同上)
/////
//public string AlarmDescribe { get; set; }
/////
///// 机台当前使用的程序
/////
//public string Remark { get; set; }
//public string RecCode { get; set; }
///
/// 录入时间
///
public DateTime RecTime { get; set; }
//public string ModCode { get; set; }
///
/// 修改时间
///
public DateTime ModTime { get; set; }
///
/// ID
///
public int ID { get; set; }
//public int StatusID { get; set; }
///
/// 工序
///
public string ProcessCode { get; set; }
///
/// 机种
///
public string Recipe { get; set; }
}
}