using Cksoft.Unity; using System; using System.Collections.Generic; using System.Text; namespace DllEapEntity.Mes { public class Part { /// /// 产品(物料)编码 /// [Key] public string FCode { get; set; } /// /// 名称 /// public string FName { get; set; } /// /// 是否为框架 /// public int? IsFrame { get; set; } /// /// 型号规格 /// public string FStandard { get; set; } /// /// 备注 /// public string Remark { get; set; } /// /// 录入人工号 /// public string reccode { get; set; } /// /// 录入时间 /// public DateTime? rectime { get; set; } /// /// 修改人工号 /// public string modcode { get; set; } /// /// 修改人时间 /// public DateTime? modtime { get; set; } [Ignore] public IEnumerable ProductOutputConfigs { get; set; } } }