using Cksoft.Unity;
using System;
using System.Collections.Generic;
using System.Text;
namespace DllEapEntity.Mes
{
public class Part
{
///
/// 产品(物料)编码
///
[Key]
public string FCode { get; set; }
///
/// 名称
///
public string FName { get; set; }
///
/// 是否为框架
///
public int? IsFrame { get; set; }
///
/// 型号规格
///
public string FStandard { get; set; }
///
/// 备注
///
public string Remark { get; set; }
///
/// 录入人工号
///
public string reccode { get; set; }
///
/// 录入时间
///
public DateTime? rectime { get; set; }
///
/// 修改人工号
///
public string modcode { get; set; }
///
/// 修改人时间
///
public DateTime? modtime { get; set; }
[Ignore]
public IEnumerable ProductOutputConfigs { get; set; }
}
}