using Cksoft.Unity;
using System;
using System.Collections.Generic;
using System.Text;
namespace DllEapEntity.Mes
{
///
/// 制程信息
///
[Table(name: "TProcess")]
public class Process
{
[Key]
public string ID { get; set; }
public string FCode { get; set; }
public string FName { get; set; }
public int FNum { get; set; }
///
/// 是否更换料盒
///
public int IsChange { get; set; }
public string Remark { get; set; }
public string reccode { get; set; }
public DateTime? rectime { get; set; }
public string modcode { get; set; }
public DateTime? modtime { get; set; }
}
}