using Cksoft.Unity; using System; namespace DllEapEntity { [Table("bihistory")] public class BIHistory:BaseEntity { ////自动产生代码开始&&此行不能删除 #region 自动产生代码 public BIHistory() { base.EntityStatusID = 1; } [ColDetail(10,"Id",1,1,100,1,"a.Id","",1,1)] [Key] [Identity] public int Id { get; set; } [ColDetail(20,"类别 1 机台状态 2 产量",1,1,100,1,"a.Type","",1,1)] public int Type { get; set; } [ColDetail(30,"状态 1 成功 -1 失败",1,1,100,1,"a.Status","",1,1)] public int Status { get; set; } [ColDetail(40,"推送时间",1,1,100,1,"a.FDate","",1,1)] public DateTime FDate { get; set; } public override string GetSelectSql() { return string.Format($"select { GetQueryColSql()} from { GetQueryTabSql()}"); } public override string GetQueryColSql() { string sqlstr = "a.Id Id,a.Type Type,a.Status Status,a.FDate FDate,0 EntityStatusID"; return sqlstr; } public override string GetQueryTabSql() { string sqlstr=" bihistory a "; return sqlstr; } public override string GetQuerySortSql() { return ""; } #endregion ////自动产生代码结束&&此行不能删除 } }