using Cksoft.Unity; using System; namespace DllEapEntity { [Table("ofappletlog")] public class OfAppletlog:BaseEntity { ////自动产生代码开始&&此行不能删除 #region 自动产生代码 public OfAppletlog() { base.EntityStatusID = 1; } [ColDetail(10,"id",1,1,100,1,"a.id","",1,1)] [Key] [Identity] public int id { get; set; } [ColDetail(20,"macCode",1,1,100,1,"a.macCode","",1,1)] public string macCode { get; set; } [ColDetail(30,"AppletV",1,1,100,1,"a.AppletV","",1,1)] public string AppletV { get; set; } [ColDetail(40,"AppletS",1,1,100,1,"a.AppletS","",1,1)] public int AppletS { get; set; } [ColDetail(50,"RecTime",1,1,100,1,"a.RecTime","",1,1)] public DateTime RecTime { get; set; } public override string GetSelectSql() { return string.Format($"select { GetQueryColSql()} from { GetQueryTabSql()}"); } public override string GetQueryColSql() { string sqlstr = "a.id id,a.macCode macCode,a.AppletV AppletV,a.AppletS AppletS,a.RecTime RecTime,0 EntityStatusID"; return sqlstr; } public override string GetQueryTabSql() { string sqlstr=" ofappletlog a "; return sqlstr; } public override string GetQuerySortSql() { return ""; } #endregion ////自动产生代码结束&&此行不能删除 } }