using Cksoft.Unity; using System; namespace DllEapEntity { [Table("queuealarmconfig")] public class QueueAlarmConfig:BaseEntity { ////自动产生代码开始&&此行不能删除 #region 自动产生代码 public QueueAlarmConfig() { base.EntityStatusID = 1; } [ColDetail(10,"Id",1,1,100,1,"a.Id","",1,1)] [Key] [Identity] public int Id { get; set; } [ColDetail(20,"队列名称",1,1,100,1,"a.QueueName","",1,1)] public string QueueName { get; set; } [ColDetail(30,"阈值(高于阈值会报警)",1,1,100,1,"a.Threshold","",1,1)] public int Threshold { get; set; } [ColDetail(40,"备注",1,1,100,1,"a.Remark","",1,1)] public string Remark { get; set; } [ColDetail(50,"RecCode",1,1,100,1,"a.RecCode","",1,1)] public string RecCode { get; set; } [ColDetail(60,"RecTime",1,1,100,1,"a.RecTime","",1,1)] public DateTime RecTime { get; set; } [ColDetail(70,"ModCode",1,1,100,1,"a.ModCode","",1,1)] public string ModCode { get; set; } [ColDetail(80,"ModTime",1,1,100,1,"a.ModTime","",1,1)] public DateTime ModTime { get; set; } [ColDetail(110,"FName",1,0,100,1,"b.FName","",1,1)] public string RecName { get; set; } [ColDetail(120,"FName",1,0,100,1,"c.FName","",1,1)] public string ModName { get; set; } public override string GetSelectSql() { return string.Format($"select { GetQueryColSql()} from { GetQueryTabSql()}"); } public override string GetQueryColSql() { string sqlstr = "a.Id Id,a.QueueName QueueName,a.Threshold Threshold,a.Remark Remark,a.RecCode RecCode,a.RecTime RecTime,a.ModCode ModCode,a.ModTime ModTime"; sqlstr += ",b.FName RecName,c.FName ModName,0 EntityStatusID"; return sqlstr; } public override string GetQueryTabSql() { string sqlstr=" queuealarmconfig a "; sqlstr+=" left outer join staff b on a.RecCode =b.FCode"; sqlstr+=" left outer join staff c on a.ModCode =c.FCode"; return sqlstr; } public override string GetQuerySortSql() { return ""; } #endregion ////自动产生代码结束&&此行不能删除 } }