using Cksoft.Unity; using System; namespace DllEapEntity { [Table("recorddatahistory")] public class RecordDataHistory:BaseEntity { ////自动产生代码开始&&此行不能删除 #region 自动产生代码 public RecordDataHistory() { base.EntityStatusID = 1; } [ColDetail(10,"Id",1,1,100,1,"a.Id","",1,1)] [Key] [Identity] public int Id { get; set; } [ColDetail(20,"STime",1,1,100,1,"a.STime","",1,1)] public DateTime STime { get; set; } [ColDetail(30,"ETime",1,1,100,1,"a.ETime","",1,1)] public DateTime ETime { get; set; } [ColDetail(40,"FLen",1,1,100,1,"a.FLen","",1,1)] public int FLen { get; set; } [ColDetail(50,"Remark",1,1,100,1,"a.Remark","",1,1)] public string Remark { get; set; } [ColDetail(60,"RecTime",1,1,100,1,"a.RecTime","",1,1)] public DateTime RecTime { get; set; } public override string GetSelectSql() { return string.Format($"select { GetQueryColSql()} from { GetQueryTabSql()}"); } public override string GetQueryColSql() { string sqlstr = "a.Id Id,a.STime STime,a.ETime ETime,a.FLen FLen,a.Remark Remark,a.RecTime RecTime,0 EntityStatusID"; return sqlstr; } public override string GetQueryTabSql() { string sqlstr=" recorddatahistory a "; return sqlstr; } public override string GetQuerySortSql() { return ""; } #endregion ////自动产生代码结束&&此行不能删除 } }