using Cksoft.Unity.Log4NetConfig; using System; using System.Threading; namespace MachineMaterialHandler { class Program { static void Main(string[] args) { LogHelper.LogFatal("解析文件服务启动成功", "抛料文件解析", string.Empty); while (true) { try { var hanlder = new MachineMaterialStatusHandler(); hanlder.StartAnalysis(); Thread.Sleep(60 * 1000 * 10); } catch (Exception e) { continue; } } } } }