- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace DllUfpEntity
- {
- public class FuncTree
- {
- public string Key { get; set; }
- public string Title { get; set; }
- public bool IsLeaf { get; set; }
- public bool? Expanded { get; set; } = true;
- public IList<FuncTree> Children { get; set; }
- }
- }
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